A Thought Process for Mobile Marketers

March 17th, 2009 The Insider Posted in Mobile Advertising, Shortcode Marketing | No Comments »


I created a simple thought process to help marketers new to the Mobile Channel add some structure to their mobile marketing planning.  While not perfect by any means, the process does highlight the importance of aligning your marketing objectives with how your customers might interact with your “mobilized” brand/service.  Click on the link below to access the PDF.

mobilethoughtprocess

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Yes, a lot of iPhone apps have been downloaded, but….

February 26th, 2009 The Insider Posted in Mobile Advertising, Mobile Application Technologies, Reach | No Comments »

Great brief in the February 20th PC World article entitled, “App Store Grows, but Apps Are Seldom Used” – the article focused on data revealed by Pinch Media which offers a hosted analytics solutions specifically for iPhone applications.  The company collected data from “a few hundred” applications in the App Store that use its hosted analytics product. Applications that use the analytics offering include those that have been the number-one paid and free applications available in the store.  Here’s a sampling of the findings per the article:

  • Users who download free applications from the App Store, only 20% use the app the next day, and far fewer do as the days pass. For paid applications, the return rate is only slightly better: 30% of people use the application the day after they buy it. The drop-off rate for paid applications is about as steep as for free applications after the first day.
  • Generally, 1% of users who download an application turn into long-term users of it, Pinch found. Pinch has noticed some differences based on the kind of application. For example, sports applications get more use than others in the short term, while entertainment applications tend to keep users for longer than others.
  • Pinch has discovered, or at least confirmed, some other interesting usage trends as well. Developers have a far greater success rate once they rise to the top of the store, which Apple ranks based on popularity. Once applications hit the top 100, the number of daily new users increases by 2.3 times, Pinch said.
  • Also, free applications tend to get more use than those that cost. Users run free applications, on average, 6.6 times as often as paid applications, Pinch said.

I suspected as much, but app store data is hard to come by as Apple does not reveal insights other than  total downloads and segmented top download lists and companies like Pinch are few and far between. To date, most iPhone developers have been adding simple tracking methods within their apps on their own accord so the data available to advertisers is limited and hard to come by. Aggregated iPhone analytics is a niche “industry” whose time has come so that Media planners can get a better sense if the “channel” is working or not.  Companies to watch include -Pinch Media, Flurry, Medialets and Admob to some extent.  

From a marketing perspective, brands looking to make any real impact with an application really need to focus on the Media plan surrounding the launch of a new application to get the app ranked on Apple’s top 100 or better lists as it appears this is the make or break bar to hit in terms of a tipping point.

This brings up another issue – driving traffic to iPhone applications isn’t exactly a well known science yet.  Yes, many marketers are realizing you can deep link to an application from the Web to the iTunes page where the app resides, but others are incorrectly thinking they can buy their way into sponsoring the featured apps section within iTunes.

The net net of this post is this – if you are brand considering investing in an application be sure your expectations are grounded in reality.  The iPhone is great indeed, but remember its total global share is maybe 1-2% and it appears consumers are only interested in taking a peek and then walking away.  
 
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Mobile Marketing and the Super Bowl commercials

February 2nd, 2009 The Insider Posted in Mobile Advertising, Shortcode Marketing | No Comments »


First off, GREAT game!  I tried to keep track of the commercials that featured a mobile component.  Here’s what I caught during the game.

1. Approx 6pm EST:  SPRINT re-ran its not-so-new NFL mobile campaign in which users viewed a call-to-action to TXT a keyword to Sprint’s 77777 shortcode for more information.

 

2. Approx 7:20pm EST:  Cars.com showed a man in his car viewing the company’s website on his “smartphone” before walking into a car dealership to negotiate for a new car (at least it was implied).  While no call-to-action to visit the mobile site and/or text message was displayed, I found it refreshing the commercial creators chose to display the interaction with the website via amobile handset.

 

3. Approx 7:43pm EST:  Monster.com encouraged users to enter a contest by texting “Fan” to 24421.  Users received an SMS with an embedded link in it taking them to mobile internet page where users could provide information to to join in on the fun.  I must admit that the mobile internet page was pretty well designed.

 

4. Approx 7:44pm EST:  United Way asked users to text “Fit” to their shortcode – I have to be honest I missed the shortcode because the call-to-action text came and went WAY TOO FAST.  I can’t imagine that too many people were quick enough with their mobiles to interact with this ad.

 

5. Approx 9:28pm EST:  The NFL encouraged viewers to vote for their game MVP choice via NFL.com on their PC or web-enabled mobile device.  NOTE the call-to-action was verbal – NO text display.

 

6. Approx 9:35PM EST:  - NFL re-ran SAME add as above.

 

7. Approx a few minutes after the game ended:  NFLShop.com encouraged viewers to call 1-866.NFL.5959 to pick up some Pittsburgh Steelers gear. To its credit, the commercial did show the complete numeric number above the mnemonic version in the initial scene, but then only showed the mnemonic version through the majority of the ad.  I wrote about this last month – the use of letters to represent numbers prevents mobile users with QWERTY keyboards from dialing or texting the correct numbers.  

 

8. Approx a few minutes later:  NFLShop.com re-ran the same ad, but I could have sworn that I did not even see the complete numeric phone number this time only the version with the mnemonic for NFL (1.866.NFL.5959).

So there it is, certainly not a lot, but then again Super Bowl advertising has always been more about building branding awareness versus asking for a direct response.   We’ll certainly see more next year.

 
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AT&T sends “Idol” promo via bulk SMS. Double standard indeed.

January 14th, 2009 The Insider Posted in MMA/Carrier Compliance, Shortcode Marketing | No Comments »

The NYTimes reported yesterday that AT&T Wireless sent out a “significant number” of SMS messages to its 75 million customers, urging them to tune in to the American Idol season premiere on Tuesday night.

The AT&T spokesperson quoted in the article said the message went to subscribers who had voted for “Idol” singers in the past, and other “heavy texters.” He said the message could not be classified as spam because it was free and because it allowed people to decline future missives.

Besides the obvious SPAM question, the issue as I see it, is that we have a double standard in play for Carriers versus marketers when adhering to established mobile marketing guidelines.

Wireless Carriers, AT&T included, strictly enforce adherence to their own mobile marketing rules and to the Mobile Marketing Association’s (MMA) Best Practices Guidelines – which clearly state that users MUST opt-in to receive messages from a marketer regardless if the messages are standard rated or free-to-end user (FTEU).  (Yes, Carriers can waive opt-ins at their choosing, but in this case they are promoting a TV program that they happen to have the exclusive text messaging voting rights to – seems to be a disconnect.)

So what gives AT&T the right to send out messages to their subscribers to promote a television program via unsolicited SMS – especially to those subs who may have never voted via SMS for the Idol show a.k.a “heavy texters”?

Many people in the Mobile Industry will interpret this action by AT&T as a double standard fueled by greed. Expect some “eyebrows” to be raised in the blogosphere and at upcoming MMA industry gatherings when the Carriers are present.

NOTE: I do support marketers having the ability to communicate with participants via SMS if the users opt-in and are clearly aware they may get marketing messages in the future from a brand.

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Disconnect between use of mnemonics and QWERTY keyboards

December 31st, 2008 The Insider Posted in Mobile Advertising, Reach, Shortcode Marketing | No Comments »


Marketers should be cognizant of the rise of the QWERTY keyboard found on both Smart and Feature phones as the keyboard’s layout negates the practice of using only word-based mnemonics to represent shortcodes and phone numbers in marketing materials.

WHY? With QWERTY, the standard 12-button keypad and its corresponding letters that have long dominated both landline and mobile phones is displaced with a new layout and thus QWERTY users are unable to tap out mnemonic call-to-actions if the numbers are not displayed as well. TRANSLATION – QWERTY users are precluding from participating in campaigns.  Now it may not seem like a big deal, but I have seen some examples where major U.S. companies have made this mistake in their advertising (e.g. Text CHASE –  Another example would be just displaying 1-800-FLOWERS without the corresponding numbers).  

BEST PRACTICE:  marketers should always display the numbers near their mnemonics.  For example, Text CHASE becomes Text CHASE (24273) and Call 1-800-FLOWERS features (1-800-356-9377) next to it.

Interesting Side Notes:

  • The NPD Group in Q3 noted, “Mobile phones with a QWERTY keyboard experienced the greatest year-over-year rise in sales; 30 percent of handsets were sold with this feature in Q3 2008, versus just 11 percent the year prior.”
 
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Macy’s Parade Featured Bluetooth Marketing Campaign – iPhone users included?!!

December 1st, 2008 The Insider Posted in Bluetooth Marketing, Reach | 1 Comment »

The 82nd Annual Macy’s Thanksgiving parade held in the streets of New York City this past Thursday featured a novel execution of a Bluetooth mobile marketing campaign. NYC-based ACE Marketing & Promotions Inc. worked with Macy’s to enable the float featuring Santa Claus and his sleigh with the ability to transmit marketing materials via Bluetooth and WiFi transmitters. Parade spectators were encouraged to turn their Bluetooth device “On” and Enable their Bluetooth visibility to either “Discoverable” or “Always Visible.” As Santa’s sleigh moved along the parade route, mobile users who followed these instructions would have received a message on their handset to the effect of, “Do you want to receive a FREE download from Macy’s Parade /Santa?” If the user “accepted” the message, a FREE download would begin immediately.

What caught my eye in the coverage of this campaign was the statement that Apple’s iPhone users could participate. How’s this I wondered, as most iPhone owners are now aware that their phone’s Bluetooth capabilities precludes them from using the radio frequency for file transfer or connecting to devices other than headsets. To solve this issue, ACE’s Chief Marketing Officer Matt Gaines explained to me that they have enabled their Bluetooth transmitters to also act as WiFi base stations – thus iPhone users would detect the signal (if scanning), connect and receive the intended marketing message or visit a particular website. (To be honest, I’m not sure what the exact iPhone user experience was yet.)

For marketers, the real challenge in a campaign like this is the creation and display of the Call-To-Action. Creating awareness for new technical applications is always a massive challenge! Unfortunately, I was not present at the parade to witness any signage and the resulting experience on my handset – so I’ll have to wait for some reader input and wait to see ACE’s campaign results.

While Bluetooth-enabled mobile phones are estimated to have upwards of an 80% penetration rate in the U.S., using them for anything but hands-free headsets can be assumed to be very low. According to ABI Research, 14.5 million Bluetooth headset units shipped in 2007 and this number is expected to hit 18M this year and 20+ million in 2009. The NPD Group had some 2007 data indicating that only about 40+% of users with the technology actually used it – and you can assume primarily for connecting to hands-free headsets.

SideNote: Nielsen Mobile estimated that there were about 3.6M iPhone users in the U.S. at the end of Q3. Nielsen also pointed out that the iPhone 3G has fared very well in NYC and San Francisco.


 
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T-Mobile announces marketing program changes. Marketers quietly rejoice.

November 19th, 2008 The Insider Posted in MMA/Carrier Compliance, Shortcode Marketing | No Comments »

T-Mobile contacted its messaging Aggregator partners earlier this week to announce the following changes to their off-deck messaging campaign requirements:

1. TMO used to require the phrase, “Other Charges May Apply” to be present in a couple of outgoing campaign messages and marketing materials (e.g. website) – now the Operator will adopt the widely accepted “Standard Messaging Charges Apply” – (assume abbreviations accepted as well)

2. TMO used to require that recurring Standard Rated messaging program (e.g. daily weather alerts) have a double optin message present (e.g. to receive your weather alerts, reply Yes).  Now the widely accepted Single optin process is accepted (e.g. user texts keyword to shortcode – this counts as optin.)

3. The maximum price point for single-optin interactive TV programs (e.g. vote now for your favorite dancing star) has been raised to $1.49 from $1.00

4. Live, real-time Customer Support assistance must be extended from 8AM – 8PM EST – this adds 2hrs to the previous 8-6PM EST requirement.

To the outsider, these changes may elicit a “so what?” response. To mobile practitioners these changes have a two-fold impact:

First, they reduce costs (except #4) for marketers. Significant effort is required by engineers to ensure their messaging platforms comply with the ability to deliver carrier-specific messages. It also lessens the amount of compliance review time required of marketers.

Second, and arguably most important, is that these changes (except #4) signal a willingness by a major Carrier to “play nice” with the other Carriers to help standardize a set of cross-industry, cross-Carrier mobile program regulations. This bodes well for all in the Mobile ecosystem as the biggest knock on the industry is fragmentation. Fragmented Carrier messaging just got some help. Thanks T-Mobile.

 
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App stores galore! Marketers to take on additional complexities and costs.

November 4th, 2008 The Insider Posted in Handsets, Mobile Application Technologies, Mobile Content | 1 Comment »

Last month, RIM announced that it would be launching its own versions of online and on-device application storefronts for its Blackberry devices.  Dubbed the “Blackberry Application Storefront,” the online store is slated to appear in March of 2009.  It is unknown as to when the on-device portals may launch as RIM has stated that they would work with individual Operators to create customized storefronts.

Android’s application store currently featured on T-Mobile’s G1 handset has had some modicum of initial success albeit not quite on the level with the iPhone.  We will have to wait until next quarter’s earnings to see some hard numbers from T-Mobile regarding G1 sales and application downloads.

Apple’s well publicized application store is still cruising along with approximately 200 million downloads via 13 million iPhones sold and counting as of their recent Q4 fiscal quarter announcement.  

Nokia’s global application storefront, MOSH, which features  applications built using J2ME, Flash Lite and Symbian as well as other technologies is much more open than the aforementioned stores.  As of this posting, the MOSH download counter was at 94,653,057.


The emergence of application stores built around a specific handset and/or operating system will only continue to create additional complexity within the Mobile Marketing ecosystem and will certainly add to the costs of developing and promoting custom applications that run on the various platforms.

Marketers already struggling to keep up with MMA/Carrier off-deck compliance regulations, application testing guidelines and emerging technologies will now be tasked with familiarizing themselves on who to turn to have custom app work completed on their behalf.  Perhaps more importantly, marketers will also need to uncover the best ways to advertise their new apps across the various distribution outlets.  Other considerations will include;

  • SDKs, SDKs, SDKs= $$$ in terms of acquiring in-house development talent
  • Analytics – reporting from the various storefronts will differ – some firms provide app usage analytics.
  • Accounting for the disparate revenue-share agreements 
  • Application maintenance, QA and hosting costs
  • In-application advertising – how it works, what it costs, etc..
  • Merchandizing costs at the various outlets
  • Nuances of storefront vetting process – especially with Apple.

SIDE NOTE:  I have heard anecdotally that custom iPhone app development can run into the low six-figures.  

 
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The Verizon Wireless 3-cents backlash – Questions remain

October 10th, 2008 The Insider Posted in MMA/Carrier Compliance, Shortcode Marketing | 1 Comment »


So now that pretty much everyone in the Mobile industry has heard that Verizon Wireless (VZW) has told its U.S. messaging Aggregators that starting November 1st 2008, they will be charging them 3-cents for every standard and premium MT (outgoing message) that goes over their network for off-deck programs – let’s take a closer look at the situation:

  1. SPRINT has long stated that it would charge 3-cents per MT, but has yet to enforce the policy to date. Will they wait to see what falls out of this VZW news OR follow suit?
  2. T-MOBILE has charged for MT messages for some time now, but their charge is definitely less than 3-cents and may feature tiered-pricing depending on volume of messages. Will this change?
  3. AT&T to my knowledge has never charged for off-deck messaging program MTs. Will they follow Verizon’s lead OR wait out the maelstrom?

Other questions…

MMS – Most of these aforementioned Carriers haven’t determined what their Standard or Premium messaging rates will be for MMS programs. Not that there are a lot of MMS programs running in the U.S. today, but will this 3-cent rate be tacked on to these forthcoming delivery charges? Hell, those companies trying to get MMS-MO programs off the ground (aka User Generated Content) may have to hold-off even longer now.

FTEU – I have written about this topic previously– the industry is still waiting to see what the economics will be for running these types of programs in the future. VZW states that 3-cents will not apply to FTEU programs, but how will the 3-cents charge influence the per message fees that will be associated with FTEU?

Senate Oversight Committee – Will Senator Herb Kohl and his gang of anti-trust committee members throw this development into the mix of items to investigate? Probably will, especially if other Carriers follow suit.

SMTP SMS – will companies start to seriously look at sending SMS via SMTP to consumers as viable option? I would think that the Carriers will anticipate this move and enhance their filters to watch for it and potentially block it. An argument can also be made that the SMTP option will make things worse for wireless subscribers due to SPAM and lack of MMA/Carrier compliance regulation.

Direct to Carriers – will this force large enterprises like Google, Yahoo, Visa, etc,etc that are sending millions of messages on a monthly basis to negotiate preferred rates with the Carriers or Aggregators?

PREDICTION

With the industry backlash that is swirling on the internet now, I am predicting that VZW will pull back on enforcing this policy until further notice. They will need some time to listen to ideas/pleas from other ecosystem players before moving forward. Heaven forbid they do go forward with this and they start losing subscribers to other Carriers because their subs complain of not being able to use ChaCha or vote for their favorite dancing star because the program provider can’t afford to support VZW.

 
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Adding context to SMS usage in the U.S. – from a Mobile Marketer’s viewpoint

October 3rd, 2008 The Insider Posted in Reach, SMS, Shortcode Marketing | No Comments »

Nielsen Mobile has garnered quite a bit of press – including mainstream coverage – of their recent survey results regarding the amount of text messages an average wireless subscriber sends per month.

From CBSnews.com... “For the second quarter of 2008, U.S. mobile subscribers sent and received on average 357 text messages per month, compared with making and receiving 204 phone calls a month, according to Nielsen.”

“…The surge in text messaging is being driven by teens 13 to 17 years old, who on average send and receive about 1,742 text messages a month. Teens also talk on the phone, but at a much lower rate, only making and receiving about 231 calls per month. The report even suggests that tweens or kids under the age of 12 are also heavy text users, averaging about 428 messages per month.”


WOW! That’s quite a lot of text messages, however a couple things are worth noting as a Mobile Marketer:

  • If you look at data from either comScore/MMetrics, Nielsen Mobile regarding the percentage of U.S. subscribers that actually send at least 1 text message within a month, than these aforementioned numbers are essentially generated by approximately 50% of the total wireless subscribers in the U.S. (Note: Jupiter Research states that approx 62% of wireless bases uses text messaging)

Just 6% of teen mobile users responded to a poll or contest via short code–i.e., voting for an “American Idol” contestant–in the past month, slightly higher than the overall population (4.5%) but still not a critical mass. Even fewer teens responded to a text-message ad (1.6%), in contrast to the 2.4% of overall mobile users. And just 1.5% of teens responded to an offline ad that directed them to text a short code in.

  • Also — VeriSign’s wireless aggregation business stated that A2P, such as news alerts, ring tones, promotional video clips, and enterprise messages sent to mobile users rose sharply in Q2 2008, from approximately 186 million messages in Q1 2008 to approximately 249 million (A2P) messages in Q2 2008, an increase of close to 33 percent. NOW, Verisign processed a total of 52 BILLION messages in Q2 2008 – which would mean that less than 1% of these SMS being sent were A2P or marketing-based (in some sort of fashion)
The good news is that all of this supports the fact that text messaging is a legitimate medium that more and more of Americans are embracing. The challenge now is for Marketer’s to find ways to encourage texters to participate more often in their mobile programs.
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